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html5 canvas做批改作业的小插件代码示例

时间:2022-06-25 17:56:36 编辑:袖梨 来源:一聚教程网

本篇文章小编给大家分享一下html5 canvas做批改作业的小插件代码示例,代码介绍的很详细,小编觉得挺不错的,现在分享给大家供大家参考,有需要的小伙伴们可以来看看。

需求分析

能进行批改,就是相当于画笔

能进行画笔的撤回功能

能进行全部画笔的清除功能

可以转化画笔的颜色

画笔的实现

当按下鼠标(mousedown)记录开始点startX, startY

当移动鼠标的时候(mousemove)就获取当前的鼠标的坐标e.cpentX, e.cpentY,获取到了当前的坐标后,与上一个点的坐标轴的左边进行连线(pneTo ),这样就能画出了一条横线了

当鼠标松开左键(mouseup)时候,就清除mousemove的函数

清除功能:讲原始的图片再次用drawImage()函数来重置

撤回功能:在每次按下鼠标那时候,用getImageData()函数获取当前的图像记录到数组里面,然后按撤回则使用putImageData()函数放在canvas

画笔的颜色:在mousemove里面改变strokeStyle笔的颜色

代码实现

移动鼠标画出线条的代码

let self = this;
    this.canvasNode = document.createElement('canvas');
    let styleString = this.utils.formatStyle(CANVAS_STYLE); // CANVAS_STYLE是canvas的样式
    this.canvasNode.setAttribute('id','canvas');
    // 一定要设置这width 和 height
    let ratio = this.imgNode.width / this.imgNode.height, height = this.imgNode.height, width = this.imgNode.width;
    let tempWidth , tempHeight;
    // 按比例伸缩
    if(ratio >= window.innerWidth / window.innerHeight){
      if(width > window.innerWidth){
        tempWidth = window.innerWidth;
        tempHeight = height * window.innerWidth / width;
      } else {
        tempWidth = width;
        tempHeight = height;
      }
    }else{
      if(height > window.innerHeight){
        tempWidth = width * window.innerHeight / width;
        tempHeight = window.innerHeight;
      }else{
        tempWidth = width;
        tempHeight = height;
      }
    }
    this.canvasNode.height = tempHeight;
    this.canvasNode.width = tempWidth;
    styleString = Object.assign({'width': tempWidth, 'height': tempHeight}, CANVAS_STYLE);
    this.canvasNode.setAttribute('style', styleString);

    let ctx = this.canvasNode.getContext('2d'), startX = 0, startY = 0;
    let image = new Image() ;
    image.setAttribute("crossOrigin",'Anonymous')
    // 加时间戳因为这图片的域名没设置跨域https://www.jianshu.com/p/c3aa975923de
    image.src = this.imgNode.src + '?t=' + new Date().getTime(); 
    image.height = tempHeight;
    image.width = tempWidth;
    image.onload = function(){
      ctx.drawImage(image, 0, 0, tempWidth, tempHeight);
    }
    // 鼠标移动事件
    let mousemoveFn = function(e) {
      ctx.beginPath();
      ctx.line;
      ctx.strokeStyle = self.currentColor;
      if(startX == e.clientX - self.canvasNode.offsetLeft || startY ===  e.clientY - self.canvasNode.offsetTop  ) return
      ctx.moveTo(startX,startY);
      ctx.lineTo(e.clientX - self.canvasNode.offsetLeft , e.clientY - self.canvasNode.offsetTop );
      ctx.stroke();
      startX = e.clientX - self.canvasNode.offsetLeft;
      startY = e.clientY - self.canvasNode.offsetTop ; // 37是header的高度
    }
    // 鼠标按下事件
    this.canvasNode.addEventListener("mousedown",function(e){
      startX = e.clientX - self.canvasNode.offsetLeft;
      startY = e.clientY - self.canvasNode.offsetTop ;

      // 如果在mouseup那里记录 则在撤回时候要做多一个步骤
      let imageData = ctx.getImageData(0,0, self.canvasNode.width, self.canvasNode.height);
      self.imageDataArray.push(imageData); // 这imageDataArray用来记录画笔的笔画
      self.canvasNode.addEventListener("mousemove", mousemoveFn, false);
    },false);
    this.canvasNode.addEventListener('mouseup', function(e){
      self.canvasNode.removeEventListener('mousemove', mousemoveFn);
    });
    this.bgNode.appendChild(this.canvasNode);

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